Darchrow - Enigma

Darchrow
 - Enigma  

Darchrow - Enigma
Range: 500 | Move Speed: 300
Primary: INT
Str: 17 + 2.1 | Agi: 14 + 1.0 | Int: 20 + 3.4
Damage: 42 – 48 | HP: 473 | Mana: 260
HP Regen: 0.76 | Mana Regen: 0.81
Attack Speed: 0.67 | Armor: 4

The result of a collapsed star entombed within a field of elemental magic, Darchrow is one of the most dangerous beings in existence, consuming hundreds of worlds into the void of his hate and hunger. He is not above using his own allies as portals for his own servants to come through. Capable of manipulating both void and shadow in combat, his greatest pleasure is to release the oblivion within him upon the world, creating an abyss that draws enemies ever closer to destruction.

Malefice Malefice (F)
Focuses Darchow`s hatred on a target, causing it to take damage over time and become repeatedly stunned.
Level 1 - 30 damage every 2 seconds, lasts 2 seconds.
Level 2 - 40 damage every 2 seconds, lasts 4 seconds.
Level 3 - 65 damage every 2 seconds, lasts 4 seconds.
Level 4 - 80 damage every 2 seconds, lasts 6 seconds.
• Damage type: magical
• The stuns will only be applied if the target is visible, contrary to the damage which is still dealt.
• Casting range: 600

Mana Cost: 110/130/150/160
Cooldown: 15 seconds
Demonic Conversion Demonic Conversion (C)
Splits a creep into 3 malevolent aspects of itself, coming under your control. Lasts 35 seconds.
Level 1 - Spawns 3 Lesser Eidolons.
Level 2 - Spawns 3 Eidolons.
Level 3 - Spawns 3 Greater Eidolons.
Level 4 - Spawns 3 Dire Eidolons.
• The converted enemy unit will give you gold bounty and experience.
• Eidolons will multiply when they have attacked 6 times. When this happens their health is restored.
• Casting range: 700
Mana Cost: 170
Cooldown: 35 seconds
Midnight Pulse Midnight Pulse (D)
Steeps an area in dark magic, causing all opponents who dare enter to take damage. Lasts 8 seconds.
Level 1 - 3% max life lost per second.
Level 2 - 4% max life lost per second.
Level 3 - 5% max life lost per second.
Level 4 - 6% max life lost per second.
• Damage type: magical
• Damage goes through magic immunity.
• Destroys trees in its area.
• Casting range: 500
• Area of Effect: 400
Mana Cost: 95/110/125/140
Cooldown: 25 seconds
Black 
Hole Black Hole (B)
Summons the powers from the darkest abyss, creating a vortex that sucks all nearby enemies closer, dealing damage. Lasts 4 seconds.
Level 1 - 30 damage at range, 60 damage close up.
Level 2 - 50 damage at range, 100 damage close up.
Level 3 - 70 damage at range, 140 damage close up.
Mana Cost: 200/300/400
Cooldown: 200/190/180 seconds
• Damage type: magical
• Casting range: 250
• Area of Effect: 400 Pull AoE / 500 Far Damage AoE /150 Close Damage AoE
• Disable works on magic immune units.
• Completely disables all caught enemies
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